Valthiria’s mightiest heroes are not born of destiny nor prophecy. They were enrolled, trained, and taught in special academies. Valthirian Arc: Hero School Story 2 puts players in charge of an academy of the next generation of heroes – ones that will save Valthiria from the dark forces that threatens it.
Combining the best aspects from games of the RPG and Simulation genres, players take on the role of a principal of the academy as they assign courses to students, build their stats, and watch them learn and grow into the hero that the realm deserves. Battle villains, monstrosities, and vanquish threats that faces Valthiria in a strategic turn-based combat to add to the academy’s renown; as every year the seniors will graduate and principals need to manage the academy to fit the dynamic roster of students.
Our main goal is to re-create the experience of being the principal in a school for future heroes, having to manage every facet of the school. Ultimately sharing the joy of seeing a beloved student graduate as the savior of the realm.
Expanding on the best elements from previous titles of the series, Valthirian Arc: Hero School Story 2 aims to have a more strategic core gameplay with higher replayability, offering unique experience to each player in every playthrough.
Provide task for player to manage balance between growing strong student for battle and running long lasting academy
Creating a keyword-based categorization such that each character (and other narrative elements) is pigeonholed into one of the four keywords. This increases relatability and eases inter-role communication.
Some special characters (Champion students) have their own storylines with a minimal branching that can be unlocked by fulfilling their growth requirements. Players who care about a particular character will experience additional contents.
Rewrite and optimize game logic Blueprint, Optimize assets size and resolution according to profiling data.
Each student will have different strengths and weaknesses, and players can decide what kind of heroes they’ll become by assigning them in courses that they’re most likely to excel in.
Players need to balance the academy’s relationship with Valthiria’s numerous factions, immersing themselves into the deep history of conflict, alliances, and power struggles. Through the Political features, players will have to juggle favors along with the ensuing reactions without tipping the balance of power for one faction over the other.
Each student will have different personalities, with different ways to handle them. The players will then receive different outcomes based on how they treat their students.
Having students with randomized personality aspects with different ways of handling them, all while managing the school itself and the factions surrounding it; no two players will experience the same dynamic during their playthrough, ensuring high replayability for the game.
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