RCM Labs develop turn–based RPG blockchain game. The game has the concept of Play-Learn-and Earn (PLE) with various features. The sales volume for non-fungible tokens (NFTs) hit $2.5 billion in the first six months of 2021, a massive increase from a total of $13.7 million in the whole year of 2020. Simultaneously, OpenSea saw an exponential growth of NFT collectible trading volumes on their platform for projects like CryptoPunks, Bored Ape Yacht Club, VeeFriends, and many more.
Create a strategic-thinking game where players collect and trade game assets in a unique and immersive universe.
Learning through the game, combining a familiar turn-based system with strong themes, lets players easily get immersed in the RCM engaging world and simultaneously allows the player to learn along the way.
Collect and trade
Collect valuable assets based on artistic values, narrative, and in-game functional benefits such as special rights and accesses. These digital assets are continuously desirable, can grow in value, and are tradable.
Co-created a community by giving supporters and 3rd parties rights to participate in the creation of its multiverse. By doing so, the world of RCM continuously evolves to provide new unique content, create a learning ecosystem, and empower public ownership.
(char assets, User interface, Imaginaerium environments)
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