Elven Dungeon is an enthralling and immersive single-player dungeon crawler game meticulously crafted using Unreal Engine 5.1. This game uses an innovative level generation system that guarantees a unique and exhilarating experience every time a player embarks on a new adventure within its mystical depths.
The magic behind Elven Dungeon lies in its ability to construct a fresh and uncharted landscape with every new game session. Gone are the days of predictable and repetitive dungeon layouts. Instead, players will find themselves navigating through an ever-evolving, procedurally generated world filled with surprises, challenges designed to challenge players’ problem-solving skills, and treasures waiting to be discovered.
We created Elven Dungeon to demonstrate our expertise in making fantasy-themed games while at the same time increasing capabilities in developing games by exploring plugins on Unreal Engine 5.1, which we can use in other projects.
Challenge
Create a game with a level design that changes every time players start a new session.
Solution
Product Manager
Producer
Designer
Programmer
Artist
Quality Assurance
Ever-changing procedurally generated environment
Dynamic weather system
Day and night cycle
Matching door-key system
Each student will have different strengths and weaknesses, and players can decide what kind of heroes they’ll become by assigning them in courses that they’re most likely to excel in.
Players need to balance the academy’s relationship with Valthiria’s numerous factions, immersing themselves into the deep history of conflict, alliances, and power struggles. Through the Political features, players will have to juggle favors along with the ensuing reactions without tipping the balance of power for one faction over the other.
Each student will have different personalities, with different ways to handle them. The players will then receive different outcomes based on how they treat their students.
The team succeeded in making the game using Unreal Engine 5.1 with the level-generated process feature within 3 months. The team also can implement other plugins, such as UDS and RC, for other projects.
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