Agate Academy Launches Agate Game Course Batch 7, Prepared to Nurture 200 New Talents for Indonesia’s Game Industry

Introducing a longer learning duration and a more applied curriculum.  Offering four course options: 3C Programming, AI Programming, 3D Modeling and Animation, and Game Design.  Recognizing the immense global market for adventure games, Agate Game Course introduces a specialized class in adventure game development to equip participants with industry-relevant skills.  Bandung, February 11, 2025 – Agate International (“Agate”), through Agate Academy, reaffirms its mission to accelerate the growth of Indonesia’s game industry ecosystem by developing quality talent. As part of this effort, Agate Academy is launching the seventh batch of Agate Game Course, an online game development training program.     After successfully nurturing 120 new local talents in the previous batch, Agate Academy is now ready to accommodate up to 200 aspiring game developers by offering four courses with an extended learning duration to ensure comprehensive learning. Unlike previous batches, Agate Game Course Batch 7 takes a more specialized approach by guiding participants toward a specific game genre. This approach aims to create opportunities for participants who are passionate about developing games within a specific genre, particularly adventure games.     The popularity of adventure games continues to rise worldwide. According to Newzoo, adventure games ranked among the top three highest-grossing genres across all platforms in 2023. Data from Cognitive Market Research further underscores the market’s potential, stating that the global adventure game market generated $16.2 billion in revenue in 2023 and is projected to grow at a Compound Annual Growth Rate (CAGR) of 9% from 2023 to 2030. Recognizing the immense potential of this market, Agate Academy is dedicated to equipping local talent with the essential skills needed to seize these opportunities through its “Building an Adventure Game with 3C Programming” course.     In addition to this course, Agate Game Course Batch 7 also offers three other classes with updated curricula to cater to the global game industry demand:   3D Modeling and Animation for Action-Adventure Games   Building a Stealth Game with AI Programming   Fundamental Game Design     Restya Winda Astari, CEO of Agate Academy, said: “With renewed curriculum and a more application-focused approach, Agate Game Course ensures that participants not only grasp theoretical concepts but also develop the skills needed to create globally competitive games.”   Agate Game Course Batch 7 will run for one month, from February 18 to March 28, 2025. Registration is still open and will close on February 16, 2025.   For more information and registration, visit https://course.agate.id/ 

Agate Facilitates More Than 800 Aspiring Game Developers in Indonesia to Participate in Global Game Jam 2025

Agate, through Agate Academy, successfully supported more than 800 aspiring game developers across 11 cities in Indonesia during the Global Game Jam (GGJ) 2025, which took place from January 24 to 26, 2025. Bandung stood out as the city with the highest number of participants, accounting for 19.37% of all jammers in Indonesia. Hosted at Agate Headquarters, Bandung’s GGJ site recorded the largest number of participants and produced 37 games based on this year’s global theme, “Bubbles.” Bandung, 31 January 2025 – Agate International (“Agate”), Indonesia’s leading game development company, through Agate Academy, proudly announces its contribution to the successful execution of Global Game Jam 2025 (GGJ 2025). This annual event continues to break new ground, fostering creativity and collaboration within Indonesia’s growing game development ecosystem. This year, more than 800 Indonesian jammers from diverse backgrounds—including students, professionals, and independent developers—joined forces in this global initiative, pushing the boundaries of innovation and game creation. Deputy Minister of Creative Economy, Irene Umar, emphasized the significance of the event, stating, “I hope this event allows jammers to learn from each other, exchange ideas, and inspire one another in developing Indonesia’s game industry. Through initiatives like GGJ, we can cultivate more talent capable of creating high-quality local games that compete in the global market.” She delivered these remarks while virtually opening the Global Game Jam 2025 event in Bandung on January 24, 2025. Global Game Jam 2025 in Indonesia: Key StatisticsThe event was hosted in 11 cities across Indonesia, with the following participation numbers: City Total Jammers Game Developed Batam 65 19 Yogyakarta 60 17 Medan 15 4 Surabaya 98 22 Bandung 156 37 Malang 153 26 Tangerang 43 12 Tasikmalaya 60 16 Bogor 55 13 Makassar 30 9 Palembang 70 17 CEO of Agate Academy Restya Winda Astari, said “The energy and creativity we witnessed during GGJ 2025 were truly remarkable. This proves that Indonesia has a wealth of talented individuals with the potential to accelerate the growth of the national game industry. At Agate Academy, we are committed to continuously supporting and providing space for game developers to grow and collaborate.” President of the Indonesian Game Association Shafiq Husein, added “Global Game Jam is a crucial initiative that plays a significant role in driving the growth of the game industry in Indonesia. At the Indonesian Game Association (AGI), we are committed to continuously supporting events like this and encouraging all stakeholders to collaborate. Through this event, it is evident that local developers have great potential to create high-quality works that can make a meaningful contribution to the global game industry. I also hope that this event will teach developers to think creatively in completing projects quickly and engagingly.” Bandung: The Creative Hub of Global Game Jam 2025Bandung, long recognized as a major hub for game development in Indonesia, played a pivotal role in GGJ 2025, hosting the largest number of participants nationwide. The event was held at Agate Headquarters in collaboration with the Bandung Game Developer Community (GDB) and was supported by the Indonesian Game Association (AGI), the Bandung City Government, and the Ministry of Creative Economy. In addition to game development sessions, GGJ 2025 in Bandung featured mentoring programs and networking opportunities, allowing participants to learn from industry experts and strengthen professional connections. Chairman of Global Game Jam Bandung and Bandung Game Developer Community Leader Mikhael Martin, stated “The enthusiasm in Bandung has been truly incredible. With 156 jammers and 37 games developed, Bandung has once again solidified its position as a city with a thriving and ever-growing game development ecosystem. We are extremely proud of the creativity and innovation showcased in this event.” The success of Global Game Jam 2025 sets a new benchmark for collaboration in game development in Indonesia. Agate Academy remains committed to supporting the local game development ecosystem by helping prepare young Indonesian talents who are interested in the game industry. For more information on Global Game Jam 2025 and to explore the games created, visit: globalgamejam.org.

Meet Agate at Bandung Gaming Days 2025

In our efforts to champion local games as a leading creative sector in Bandung, Agate is proud to take part in Bandung Gaming Days 2025 on January 25-26 at Summarecon Mall Bandung.   Organized by the Indonesia eSports Association (IESPA) of West Java, this event celebrates the Indonesian gaming industry with a special focus on Bandung’s game development scene. Get ready for an action-packed weekend featuring intense gaming competitions and stunning cosplay contests, with a combined prize pool of up to IDR 10 million.  Bandung Gaming Days will also feature talented game developers in the exhibition area. Swing by our booth where you can get hands-on experience with our latest developments, Blades of Mirage. Experience its captivating gameplay and stunning visuals firsthand. Beat our challenge in the booth to get exclusive prizes from Agate.  Providing Unforgettable Experiences, Uniting Gamers Prepare for an unforgettable experience packed with electrifying competitions, awe-inspiring cosplay, and hands-on game demos. Here’s what you can look forward to:  Gaming Competitions Compete against other gamers in various titles for a chance to win prizes. Sign up here  Cosplay Contest Show off your creativity and skill by dressing up as your favorite game characters. Sign up here. Game Demo Play games from various Indonesian game developers, including Blades of Mirage, our epic isometric action RPG set in a Southeast Asian-inspired world. Whether you’re a gamer, a creator, or a fan, Bandung Gaming Days 2025 is the place to be. Swing by Agate’s booth and join us in celebrating the best of Bandung’s gaming scene. Let’s ignite the spirit of local creativity and innovation!  

Agate Supports Global Game Jam 2025 in 12 Cities Across Indonesia

Agate, through Agate Academy, is supporting 12 cities in Indonesia in hosting the global event, Global Game Jam (GGJ) 2025, as part of its contribution to enhancing the skills of local game development talents. Global Game Jam (GGJ) 2025 – Bandung will be held at Agate Headquarters, Level Up Building, in collaboration with the Bandung Game Developer community and supported by the Bandung City Government. Registration for Global Game Jam 2025 is now open from January 6 to 23, 2025, via the Global Game Jam platform or the registration links provided for each city. Bandung, 17 January 2025 – In collaboration with the Indonesian Game Association (AGI), Agate International (“Agate”), Indonesia’s largest game development company, through its Agate Academy, proudly supports the Global Game Jam (GGJ) 2025 in 12 cities across Indonesia. This initiative is part of Agate’s commitment to nurturing local game development talent. The event will run for three days, from January 24 to 26, 2025*. GGJ is an annual global event that brings together game developers from diverse backgrounds to create games within a limited time of 48 hours. According to Global Game Jam data, over 439,047+ participants (“Jammers”) have created 89,146+ games across 132 countries to date. This year, Indonesia is once again an active participant contributing to the creative innovation of the global game industry. Registration for Global Game Jam 2025 Indonesia is open until January 23, 2025.* Interested participants can register through the official Global Game Jam platform or the registration links provided by each host city. With a spirit of collaboration and creativity, the event invites beginners, students, and professionals alike to join and help build a stronger game development community. The 12 host cities for Global Game Jam 2025 in Indonesia are: BatamYogyakartaMedan*Surabaya*BandungJakarta Malang*TangerangTasikmalayaBogorMakassarPalembang CEO of Agate Academy Restya Winda Astari, said “We are incredibly proud to support Global Game Jam 2025 at sites across Indonesia, particularly in creating opportunities for local talent to showcase their creativity and innovation. Through this event, we hope to strengthen the national game development ecosystem and encourage greater cross-community collaboration.” President of the Indonesian Game Association Shafiq Husein, added “Global Game Jam (GGJ) 2025, hosted in 12 cities across Indonesia, is a crucial moment for local game developers to collaborate, innovate, and showcase their creativity. This event not only serves as a platform to create new works but also provides opportunities for local talents to enhance their skills, build networks, and contribute at a global level. At AGI, we believe initiatives like these play a significant role in strengthening the national gaming ecosystem and pushing Indonesia’s game industry forward as a leading sector in the creative economy.” In Bandung, Agate Academy is collaborating with the Bandung Game Developer (GDB) community and supported by the Bandung City Government to host Global Game Jam 2025 – Bandung. This four-year-long collaboration aims to continue providing an inspiring space for local game developers to learn, network, and create impactful creative works. As one of Indonesia’s creative hubs, Bandung is further solidifying its position as a growth center for the national game development ecosystem. Registration is available via this link: s.agate.id/ggjbdg25. A representative of the Bandung Game Developer community and Chairman of Global Game Jam Bandung Mikhael Martin, stated “Global Game Jam in Bandung is a tradition we strive to uphold each year through continuous collaboration with various parties, including Agate. This aligns with our vision to foster a sustainable and regenerative community. We believe this event will provide valuable experiences for game developers in Bandung while strengthening its position as a creative city in Indonesia.”

Agate Closes 2024 on a High Note with RIFTSTORM’s Global Playtest Success

Bandung, January 9, 2025 – Agate International (“Agate”), the leading game developer company in Indonesia and one of the largest in Southeast Asia, achieved several milestones in 2024. A standout accomplishment was RIFTSTORM’s Alpha playtest, which secured the top spot on Steam Global Trending Free list for three consecutive days, from October 19 to 21, 2024. Additionally, Agate made meaningful progress in global expansion and local talent development. These accomplishments signal a bright future for Agate and the Indonesian game development industry as it enters 2025.  Toward the end of 2024, Agate’s co-development project with Confiction Labs, RIFTSTORM, achieved global success through its third playtest, featuring the latest Alpha build of the game. The metrics from the Alpha playtest surged compared to the first and second playtests. This multiplayer co-op top-down action looter shooter game gained global attention, evidenced by a peak concurrent user that grew from 166 in the first playtest to 686 in the second playtest and 1,270 the third playtest—an increase of 665% from the first to the third playtest.  In terms of demographics, players are 27% from the Americas, 26% from Europe, 23% from other parts of Asia, and 20% from East Asia. In total, players from 130 countries around the world participated in the Alpha playtest. The game concluded its Alpha playtest phase with a 92% positive review rating on Steam. Shieny Aprilia, Co-Founder & CEO of Agate, explained, “RIFTSTORM’s success reflects our strategic approach to creating a game that is not only visually captivating but also delivers a deeply engaging experience for global players. By integrating multiplayer synchronization and a universally appealing combat system, we’ve managed to meet the expectations of players across diverse regions. The overwhelming enthusiasm from the global community during these playtests drives us to further refine RIFTSTORM, ensuring a gaming experience that is fun, accessible, and truly universal.” Arief Widhiyasa, CEO of Confiction Labs added, “With RIFTSTORM and our vision of Collaborative Entertainment, we’ve created a game that not only entertains but also empowers players as creators and collaborators. This vision is the very reason we established Confiction Labs. We see tremendous opportunities to explore the gaming world with new technologies and deliver unforgettable experiences for players, starting with RIFTSTORM.” In RIFTSTORM, players assume the role of secret operatives within a globe spanning secret organization called the Mythic Protocol.  In-game, players can control unique characters known as “Weavers” as they face mythic threats around the world and beyond.  As of its Alpha build, RIFTSTORM features 6 playable characters: Thistle, Icarus, Rook, Starling, Hertz, and Botsy. The game delivers thrilling gameplay by combining intense action, adaptive strategies, and deep exploration. RIFTSTORM’s procedurally generated missions and maps combined with the game’s focus on loot and in-dungeon power-ups ensure that every mission feels fresh and unique.       Shieny concludes optimistically, “The achievement with RIFTSTORM not only strengthens Agate’s position on the global stage but also highlights the capabilities of Indonesia’s game development talents and the immense potential of the country as a hub for innovation in the global gaming industry.” In retrospect, 2024 was a year of growth and progress for Agate. Alongside the success of RIFTSTORM’s playtest, Agate partnered with Abu Dhabi-based Red Dunes Games to co-develop an original title, Blades of Mirage. This partnership marks Agate’s first step in establishing a presence in the MENA region. Beyond global expansion, Agate launched several initiatives through Agate Academy to nurture aspiring game developers in Indonesia, resulting in a nearly twofold increase in participants—from 765 to 1,508. In 2025, Agate plans to further enhance its capabilities by collaborating more with global partners to develop groundbreaking games while nurturing the next generation of game developers in Indonesia. RIFTSTORM can be added to your Wishlist on Steam. For the latest updates and excitement, visit our social media channels: X-twitter @playRIFTSTORM Instagram @playriftstorm and @playrifstorm.id

Agate Announces Global Partnership with Red Dunes Games for the Co-Development of Blades of Mirage, a Southeast Asia-Inspired Action RPG

Delivering a gaming experience that merges modern innovation with uniquely Southeast Asian culture for a global gaming community  CEO of Red Dunes Games Sultan Al Darmaki (left), Full-cycle Game Development Business Head at Agate Lee Marvin (center), and Co-founder and CEO Agate Shieny Aprilia Abu Dhabi, United Arab Emirates (UAE) and Bandung, Indonesia, November 22, 2024 – Agate International (“Agate”), the leading game developer company in Indonesia and one of the largest in Southeast Asia, is proud to announce a global partnership with Red Dunes Games, a game studio based in Abu Dhabi, to co-develop Blades of Mirage, an isometric action RPG that immerses players in a world rich with Southeast Asian cultural inspiration. This collaboration is a fusion of two visions aimed at delivering meaningful adventure and striking visual aesthetics.   Shieny Aprilia, Co-Founder & CEO of Agate explains “Blades of Mirage is more than just a new game for us; it symbolizes our shared vision to create an adventure rich in culture and visual beauty. This partnership is an important step in bringing Southeast Asian cultural elements to the international stage, bridging modern innovation with classic adventure.”   The collaboration between Agate and Red Dunes Games unites the two studios’ vision to create an entertaining and impactful game. With Red Dunes Games’ commitment to encourage indie game developers and Agate’s unique artistic touch, Blades of Mirage offers a deeply engaging and heartfelt gaming experience.   Sultan Al Darmaki, CEO of Red Dunes Games said that “At Red Dunes Games, we believe that a great game is one that resonates with gamers around the world, across all cultures, and is, most importantly, fun to play. Our partnership with Agate, now spanning two exciting projects, allows us to combine our global experience with the rich Southeast Asian culture, creating a game that is innovative and leaves a lasting impression on the global gaming community.”   As an Indonesian game developer expanding on the global stage, Agate is committed not only to innovation but also to supporting the local game industry. This partnership with Red Dunes Games reflects this commitment, aiming to strengthen the game industry through a combination of advanced technology and storytelling that highlights Southeast Asian culture.   In Blades of Mirage, players will play as Mira, the only human teenage girl seeking her identity and place in society. When the sinister Nightmare Lord kidnaps her adoptive mother to unleash chaos upon the world, Mira must embrace her destiny to save her family and her home from ancient evil. Full-cycle Game Development Business Head at Agate Lee Marvin, added “Players will explore stunning landscapes and mystical ruins in Blades of Mirage—from lush rainforests and ancient temples to encounters with iconic mythical beasts—all brought to life with a stylized aesthetic that captures the vibrant essence of Southeast Asia.” Players will engage in fast-paced combat by seamlessly switching between weapons and fighting styles to outsmart enemies, then solve intricate environmental puzzles that test their logic, timing, and mastery of physics-based mechanics. 

The third installment in the Dread Out series, DreadHaunt, Launches on Steam

Bandung, September 25, 2024 — After a thrilling journey through Early Access, Agate in collaboration with Digital Happiness, NUON Digital Indonesia, and Dark Product officially launched DreadHaunt, the immersive survival horror and deception game. DreadHaunt is now available on the Steam platform and will soon be available on Xbox and PlayStation. Offering both single-player and multiplayer modes, DreadHaunt combines the thrill of cooperative gameplay with a gripping, narrative-driven solo experience. Players will finally step into the chilling world of the game, where survival hinges on trust, deception, and bravery.   Set on a mysterious, abandoned island north of Jakarta, Indonesia, DreadHaunt plunges players into an eerie world teeming with supernatural forces and untold mysteries. The island is a hub of arcane energies and haunted entities, untouched by the modern world. Despite the best efforts of science, it remains plagued by anomalous creatures and cursed objects, forcing players to confront the paranormal head-on.   As an agent of a secret containment agency, players must secure and dispose of cursed items scattered across the island, believed to be the source of the island’s supernatural disturbances. Equipped with specially modified detection tools fused with traditional amulets, agents will engage with these forces, uncovering dark secrets at every turn.  DreadHaunt v1.0 features Single Player mode Allows exploration from a first-person point of view, offering a glimpse into the origins of the entire saga. Multiplayer mode Play in either a first-person view or a third-person view with several modes to choose from: Deception & Versus Mode: Third-person 3-5 PVP Play as an agent or a person possessed by an evil spirit hiding among the players.  Ghost Hunting: First-person Co-op 1-5 PVE Play solo or cooperate with other players to survive. Unique Ghost Hunting Tools Utilize unique ghost-hunting equipment.  Contain. Dispose. Survive! Play as one of the secret agents securing and defending against supernatural phenomena.  Challenging Gameplay In this multiplayer mode, players do not know who will be possessed or what creature will appear during the game.  Deck Builders as Game Modifiers Players can use a card-based system to alter game outcomes, such as stats, weather, ghost appearances, and more.  Prepare to embark on an intense adventure full of supernatural encounters, treacherous environments, and dynamic multiplayer interaction. Available now on Steam s.agate.id/dhsteam  

Agate Globally Launches ‘Celestia: Chain of Fate’ on Steam and Nintendo Switch

Bandung, Indonesia/London, United Kingdom, 12th September, 2024 – Developed by Indonesian developer Agate, and published by PQube, brimming with fantasy and romance, the magical visual novel, ‘Celestia: Chain of Fate’ is out now on Steam and Nintendo Switch!     A world of fantasy and romance that can rival the likes of literary adventures like Harry Potter and Forth Wing, Celestia: Chain of Fate blends school, magic, and mythical creatures in new and unexpected ways. Players are invited to immerse in a world of fantasy and romance, where every decision shapes the journey. #ChooseYourOwnPath and uncover the secrets that will define the destiny.    With three male leads to romance and explore, play as Aria, a rare daemon-angelus hybrid, and experience her growth as she fights to become the ultimate graduate. Venture into new territory through Aria’s eyes as she paves a path for herself in foreign lands, and forge unbreakable alliances with the sons of some very powerful figures. Experience the true strength of bonds born through adversity, and the power of true love.   Out now on Nintendo eShop digitally, and physically  Out now on PC Steam  Catch the 10% launch discount on Steam and Nintendo eShop  Play the demo on Steam  Check out the launch livestream on Steam  Check out the new launch trailer here  Available in Simplified Chinese on Steam  Simplified Chinese also available on Physical Editions!    Key features:  Otome Visual Novel – Follow a captivating romantic fantasy about Angelus, Daemons and Half Bloods over 20+ hours of chapters!  Romanceable Leads – Discover the diverse personalities of your love interests across three main routes – ranging from the fiery passion in Val, to the gentle warmth of Luke, to the cold reserve of Ash. Build up affection and pick the man of your dreams!  Choices and Scenarios – Control the story by choosing options that best suit you! However, tread carefully, as there are various undesirable outcomes awaiting you.  Breath-taking illustrations – Immerse yourself in a story full of exquisite hand-crafted illustrations, brimming with intricate details. Progress will automatically unlock stunning special illustrations that enhance your experience.  Extra Stories! – No detail will be missed with the opportunity to discover more about your favourite characters! Each character will feature their own side story, providing you with the chance to delve deeper into their backgrounds and personalities!  Atmospheric Music – Enjoy the story accompanied by music, enhancing key moments, and enriching the overall experience with deeper immersion and heightened emotional depth.  Watch the ‘Celestia: Chain of Fate’ Announcement Trailer https://s3.ap-southeast-1.amazonaws.com/assets-website.agate.id/storage-website/Celestia+Chain+of+Fate_Launch+Trailer_EU.mp4 The students at Celestia Academy each have their own personal battles to fight, and it is up to you to decide if you will fight alongside them, support them in their hour of need, or watch from the side lines. Thrust into a world of magic, Aria discovers her heritage as an angelus-daemon hybrid and the shocking truth that her family as she knows it is an adopted one. Despite this, their bonds remain strong, and once Aria has left to learn more about her magic in Celestia Academy, she discovers her beloved younger brother has been bound to the haughty daemon Lilith. Aria believes the only way to free her brother Fynn is by becoming the top graduate and obtaining a special wish of her choosing. But the competition is high, and the world of magic and creatures is foreign to Aria, this is a task she cannot undertake alone. Energetic and charismatic on the surface, Val de Lucifer holds a deep sorrow in his heart from the recent passing of his brother. Determined to find the keys to a secret box his brother left behind, Val learns sides to his brother he never knew about on his journey. Will Aria help Val find the clues he needs, or will she let him face his grief alone? Cold on the outside, Ash Winterlight melts for those closest to him. Royalty may be an honoured privilege for some but for this half-angelus human, it means a pact his kind-hearted mother is trapped in. Desperate to find the solution to his mothers plight, Ash leaves no stone unturned in his search for a way forward. Will Aria help him find an answer, or will she step back from the ruthless world of politics? Gentle and kind, the true qualities of an angel, Luke Alistar is an Angelus who, despite being of high-born lineage, bears the cross of a heavy fate. The Angelus of Prophecy is a dark destiny that underpins the power of the Angelus realm, and Luke must decide to fight or to face his fate. Will Aria guide him towards his destiny or will she fight with him against it?

Takes on New Leadership Role at Agate, Joshua Axner Remains Committed to Drive Success Across All His Ventures

Bandung, 16 August 2024 – Agate International (“Agate”), the biggest game developer in Indonesia and one of the largest in Southeast Asia, is pleased to have Joshua Axner step into the role of Interim Chief Business Development Officer (CBO). While taking on this strategic role at Agate, Joshua remains actively at other his ventures. Joshua’s ongoing leadership across these three ventures ensures smooth and effective operations, with no concerns regarding operational or financial stability. His ability to balance his triple focus allows him to contribute to drive innovation and excellence, contributing to the success of each venture. “I’m excited to take on this role at Agate while continuing to lead Gimbal Zen and Batara Studios. At these ventures, I established systems that now operate seamlessly and independently. I’m eager to bring that experience to Agate, where I can offer fresh perspectives and innovative strategies. This unique opportunity allows me to contribute to the growth and success of all ventures, and I’m looking forward to the exciting journey ahead,” said Joshua Axner, Interim Chief Business Development Officer Agate. Agate is enthusiastic about the positive impact Joshua’s leadership will have on the company. His goal is not merely to introduce changes but to empower local talent and enrich our work with a global perspective. By integrating his insights, Joshua aims to enhance the existing framework, helping to elevate Agate’s business output while staying true to its roots.

Agate Welcomes Joshua Axner to Leadership as Interim CBO and Announces the Debut of Akarmaut: Rootmare

Joshua Axner as its new Interim Chief Business Development Officer (CBO)

Agate strengthens its global expansion strategy with key leadership and an exciting new game development  Bandung, 15 August 2024 – Agate International (“Agate”), the biggest game developer in Indonesia and one of the largest in Southeast Asia, is thrilled to welcome Joshua Axner as its new Interim Chief Business Development Officer (CBO). With over 15 years of experience in the gaming scene, Axner brings a deep understanding of market trends, business development strategies, and the dynamics of the global game industry that will strengthen and expand Agate’s business capacity in the global market.   The inclusion of Joshua Axner in Agate’s leadership is in line with the company’s efforts to continue solidifying its presence in the international market. With established business units in Canada, Germany, South Korea, and Japan, alongside ongoing efforts to strengthen its presence in the Americas, Agate is poised to further its growth on the global stage.   Shieny Aprilia, Co-Founder and CEO Agate expressed her enthusiasm in welcoming Joshua Axner to the Agate team. “Axner’s extensive experience and insights will play a role in strengthening our muscles and global expansion. We are confident that his leadership in the business development team will help Agate achieve new heights of success.”  Interim Chief Business Development Officer of Agate Joshua Axner  Axner’s role will focus on identifying new business opportunities and forging strategic partnerships, all in alignment with Agate’s commitment to global growth. His leadership is anticipated to accelerate Agate’s strategy of identifying and capitalizing on emerging opportunities across various regions.   “I’ve always believed in the incredible potential of Indonesian talent in the gaming industry. My career has focused on supporting others. I’ve built strong networks and led dedicated teams, giving me insight into the challenges our local talent faces. My mission is to connect these individuals with global opportunities, helping them shine on the world stage. By fostering collaboration and growth, I am committed to helping Agate gain the worldwide recognition it deserves,” said Joshua Axner, Chief Business Development Officer Agate.  New Game Development, Akarmaut: Rootmare Akarmaut: Rootmare Key Art  Following this significant leadership update, Agate is excited to announce the development of its new survival horror game, Akarmaut: Rootmare. The game promises a gripping experience with its distinctive combination of horror elements and immersive storytelling. Set in an Indonesian metropolis, Akarmaut: Rootmare plunges four university students in a nightmarish situation where their campus hospital has morphed into a labyrinth teeming with monstrous plant-zombie hybrids. Players must navigate this perilous environment, unravel the mystery behind the outbreak, and strategically fight to survive.    Key features of Akarmaut: Rootmare include:  A narrative-driven experience that explores the intricate relationships between the four characters  Exploration of the infected campus to uncover hidden secrets and clues  Survival gameplay against mutated creatures  Strategic resource management required for progression   As part of Agate’s ongoing efforts to refine and perfect Akarmaut: Rootmare, the game will be showcased to the public for the first time at Game Prime, held on August 17-18, 2024, at Mall Taman Anggrek, Jakarta. This event will provide an opportunity for Agate to gather valuable feedback and insights from the community, which will be instrumental in shaping the final version of the game.   Originally developed under the codename Project Dead, the project has now fully transitioned under Agate’s creative direction. As we move forward, Agate is actively seeking new partners to elevate Akarmaut: Rootmare to the next stage, further reflecting the company’s strong belief in the project’s potential.    Through the announcement of Akarmaut: Rootmare, Agate continues to showcase its dedication to innovation and its capability to create engaging content that resonates with both local and global audiences.   The game is currently available for wishlist on Steam, allowing eager players to stay updated on its progress and be among the first to experience Akarmaut: Rootmare upon its release.   Key art and the trailer for Akarmaut: Rootmare can be accessed via the following link: s.agate.id/presskit1508.   Follow the latest updates on Akarmaut: Rootmare on X through this link: https://x.com/rootmaregame.