Associate Game Porting Producer

Responsibilities Coordinate the development team that consists of different disciplines: technical, game design, art, QA, etc. Ensure the game is delivered within the budget, schedule, and the agreed-upon level of quality. Create and maintain reports and/or other documents necessary to develop the game (e.g., backlog, bug reports, etc.). Maintain healthy teamwork and communication. Assist other departments (talent, marketing, business, etc.) with development-related tasks. Act as a liaison, ensuring effective coordination and communication with clients regarding project progress, requirements, and updates.. Requirements Passion for gaming and strong knowledge of games and the game industry. Experience in project management in the digital industry (software, game, animation, or comic), conventional industry (event organizer, contractor), or other organizations (NGO, academic). Understanding of how a game is made and the ability to identify what needs to happen and when. Excellent communication skills, written and oral, in both Indonesian and English. Ability to prioritize tasks based on their impact on the game’s development. Works well under pressure or within tight schedules. Proven ability to coordinate and maintain communication with clients. What You Get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.

Technical Artist Intern (Porting)

Responsibilities Optimize shaders, post-processing, and rendering pipelines to support the product’s artistic direction Develop tools to help create and manage high-quality art assets at scale Assist in optimizing art assets and visual features Collaborate with fellow artists, team leads, and the tech and design teams to bring the team’s visual vision into the final playable product Requirements Proficient in using game engines, particularly Unity and Unreal Engine Have both artistic and technical sensibilities, with a passion for problem-solving A proactive communicator who is willing to give and receive constructive feedback Proficient in using 3D modeling software; Blender is mandatory Proficient in using 2D digital content creation software, such as Photoshop and Illustrator, is a plus. Willing to work fully from the office (WFO) at Agate HQ Able to commit to a minimum internship period of three months What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.

Freelance Technical Artist

Responsibilities Optimizing shader, post-process, or rendering pipeline to achieve product’s art direction needs Develop tools to help author and manage high quality and quantity of art assets Help optimize art assets and visual features Help technical checking to confirm the optimized assets are suitable in current project technical budget and pipeline Help setting up pipelines, write tools to support them and create/coordinate documentation for said pipelines & tools Be a jack of all trades when necessary to generate great positive impact to art team’s output & productivity Collaborate with fellow artists, team leads, tech and design teams to integrate team’s visual vision to final playable product Requirements Proficiency of 3D Digital Content Creation software (Blender, zbrush, Maya, 3DSmax, etc.). You need to adapt to Blender for production pipeline in Agate. Excellent knowledge of 2D Digital Content Creation software (Photoshop, Substance Painter, Substance Designer, etc) Experience in porting video game project to mobile platform(Android/iOS) or console platform (Switch/XBOX/PlayStation) Proven track record of both artistic and technical creativity with a passion for solving problems Strong understanding of performance and optimization in video games A proactive communicator, willing to give and receive constructive feedback Good to Have Experience with character rigging for animation Optimizing in-engine animation rigs/simulations, animation states & behaviors, and physics materials to achieve product’s art direction needs 3+ years of professional experience in game development as Tech Art, Artist, or Programmer with at least one shipped title (excluding academic projects, please include them in your portfolio: play store, app store, steam, etc links) Familiar with shader languages (HLSL, GLSL) and shader editors (shadergraph/ASE/Shaderforge for Unity and UE4 Material Editor) What You Get As A Regular Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards, a religious holiday allowance (THR), and insurance coverage (BPJS Tenaga Kerja, BPJS Kesehatan, private insurance*). Device and Software: Capable devices and relevant software licenses to support our high-performance team. State-of-the-Art Office Space: Our office is designed for collaboration among crews, featuring facilities like a gym and tatami room, as well as additional perks such as complimentary lunch and coffee and shuttle services to make commuting more convenient. Work Hour Flexibility: Our hybrid system provides a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also offer semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. Paid Overtime: We do not condone nor encourage overtime, but we offer fair hourly compensation should overtime is needed. Annual & Special Paid Leave: In addition to the regular paid leave, we provide paid leave for special occasions (paid sick leave, menstrual leave, marriage leave, maternity and paternity leave, bereavement leave, etc.). Learning and Development: Mentoring by experts in the game industry or respective fields; premium access to learning materials, regular knowledge-sharing sessions, and a tailored personal development plan. Career Growth Transparency: Our culture provides room for crews to grow indefinitely based on continuous feedback and recognition, with fair promotions, raises, and role transitions to help our crews reach their full potential. Job Security: High-performing crews may get on a fast track to a permanent employment contract (PKWTT). Well-being Programs: Regular well-being check-ups, internal team-building activities, and company-wide events to maintain crews’ mental health and reduce burn-out risks. *Limited benefit for grade 5+ non-trainee

Freelance Porting Programmer

Responsibilities Implement, build, and test console (PS5, PS4, XBox Series, XBox One, Nintendo Switch) or mobile (Android/IOS) features Optimize CPU, GPU, memory, and disk usage to meet platform-specific performance and certification standards Bug fixing Maintain and improve cross-platform compatibility in codebase Collaborate with other team member to ensure good quality. Deliver on time based on milestones Documentation process or any insights. Because of you will work with NDA, keep information secret, unless it was permitted Requirements Fundamentals of Unity Engine (Unreal Engine and C++ is a plus) Willing to work from the Office (Full WFO) in Agate HQ. Experience with Unity Engine & Debugging Experience of full cycle development Ability to navigate and refactor large, complex codebases Good English reading and writing skills. Speaking skills are a plus. Able to manage time and tasks wisely. Strong problem-solving skills and attention to detail Proactive, self-motivated, and have an ownership attitude for the project. What You Get As A Regular Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards, a religious holiday allowance (THR), and insurance coverage (BPJS Tenaga Kerja, BPJS Kesehatan, private insurance*). Device and Software: Capable devices and relevant software licenses to support our high-performance team. State-of-the-Art Office Space: Our office is designed for collaboration among crews, featuring facilities like a gym and tatami room, as well as additional perks such as complimentary lunch and coffee and shuttle services to make commuting more convenient. Work Hour Flexibility: Our hybrid system provides a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also offer semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. Paid Overtime: We do not condone nor encourage overtime, but we offer fair hourly compensation should overtime is needed. Annual & Special Paid Leave: In addition to the regular paid leave, we provide paid leave for special occasions (paid sick leave, menstrual leave, marriage leave, maternity and paternity leave, bereavement leave, etc.). Learning and Development: Mentoring by experts in the game industry or respective fields; premium access to learning materials, regular knowledge-sharing sessions, and a tailored personal development plan. Career Growth Transparency: Our culture provides room for crews to grow indefinitely based on continuous feedback and recognition, with fair promotions, raises, and role transitions to help our crews reach their full potential. Job Security: High-performing crews may get on a fast track to a permanent employment contract (PKWTT). Well-being Programs: Regular well-being check-ups, internal team-building activities, and company-wide events to maintain crews’ mental health and reduce burn-out risks. *Limited benefit for grade 5+ non-trainee

Porting Programmer Intern

Responsibilities Implement, build, and test console (PS5, PS4, Xbox Series, Xbox One, Nintendo Switch) features Maintain and improve cross-platform compatibility Help identify and resolve found issues Collaborate with the lead developer to ensure good quality Documentation process or any insights This position requires working under a Non-Disclosure Agreement (NDA). All confidential information must be safeguarded and not disclosed without prior authorization Requirements Fundamentals of Unity Engine (Unreal Engine & C++ is a plus) Good communication skills and ability to work in a team Good English reading and writing skills. Speaking skills are a plus Able to go into details and explain them clearly Able to manage time and tasks wisely Quick to grasp new concepts and techniques Proactive, self-motivated, and have an ownership attitude for the project A related campus project portfolio is a plus Willing to fully work from the Office (WFO) in Agate HQ Able to commit to a minimum internship period of three months What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.

Game Tester Intern (Porting)

Responsibilities Actively participate in reviewing process for any requirements and designs. Execute tests ranging from functional & non-functional evaluations to compliance checks. Communicate and collaborate with developers to ensure product quality meets acceptable standards. Generate insightful reports to communicate findings. Assist the QA lead in organizing tests to ensure effective coverage. Requirements Willing to fully Work from the Office (WFO) in Agate HQ. Basic knowledge of quality assurance principles and software/game testing methodologies. Good communication skills and able to work in a team. Good English reading and writing skills. Speaking skills are a plus. Proficient in documentation, ensuring comprehensive and accurate reporting of testing processes and results. Passion for gaming and attention to detail. Quickly grasps new concepts and techniques. Proactive, self-motivated, ownership attitude for the project. Able to manage time & task wisely. What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.

Freelance Game Tester

Be a pivotal part of our team specializing in Porting Services as a Game Tester. We’re on the lookout for individuals with meticulous and analytical thinking, we’re excited to have you join us! Responsibilities Review the product and analyze assigned requirements and specifications. Design, develop, and maintain test cases and test scenarios. Perform manual testing to ensure game functions and systems operate in accordance with defined standards. Identify, record, and track bugs and deviations from specifications. Document test results in a structured and systematic manner. Prepare test reports for each milestone delivery, including findings, testing status, and follow-up recommendations. Coordinate with the QA team, as well as production and development teams, for issue clarification and validation of fixes. Requirements 6 months of experience as a Quality Assurance in gaming or software industry. Basic knowledge in quality assurance principles and software/game testing methodologies. Good English reading and writing skills. Speaking skills are a plus. Proficient in documentation, ensuring comprehensive and accurate reporting of testing processes and results. Strong passion for gaming and attention to detail. Familiarity with game platforms and game genres. Strong communication skills. Able to work on-site at Agate HQ in Summarecon Bandung. What You Get As A Regular Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards, a religious holiday allowance (THR), and insurance coverage (BPJS Tenaga Kerja, BPJS Kesehatan, private insurance*). Device and Software: Capable devices and relevant software licenses to support our high-performance team. State-of-the-Art Office Space: Our office is designed for collaboration among crews, featuring facilities like a gym and tatami room, as well as additional perks such as complimentary lunch and coffee and shuttle services to make commuting more convenient. Work Hour Flexibility: Our hybrid system provides a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also offer semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. Paid Overtime: We do not condone nor encourage overtime, but we offer fair hourly compensation should overtime is needed. Annual & Special Paid Leave: In addition to the regular paid leave, we provide paid leave for special occasions (paid sick leave, menstrual leave, marriage leave, maternity and paternity leave, bereavement leave, etc.). Learning and Development: Mentoring by experts in the game industry or respective fields; premium access to learning materials, regular knowledge-sharing sessions, and a tailored personal development plan. Career Growth Transparency: Our culture provides room for crews to grow indefinitely based on continuous feedback and recognition, with fair promotions, raises, and role transitions to help our crews reach their full potential. Job Security: High-performing crews may get on a fast track to a permanent employment contract (PKWTT). Well-being Programs: Regular well-being check-ups, internal team-building activities, and company-wide events to maintain crews’ mental health and reduce burn-out risks. *Limited benefit for grade 5+ non-trainee