Language Tester Intern – Arabic
Be a part of our team specializing in game quality and localization testing as Language Tester Intern – Arabic (AR). We’re looking for individuals with meticulous attention to detail, strong analytical thinking, and a passion for games to help ensure our titles deliver a high-quality player experience in every supported language. Responsibilities Perform manual testing to ensure translated in-game text, UI, subtitles, prompts, and system messages are correctly implemented in Arabic Verify text readability, spacing, clipping, overlap, truncation, font rendering, placeholder handling, and general localization quality Identify, record, and track bugs such as wrong-context text, mixed-language issues, display issues, and linguistic inconsistencies Document test execution and results in a structured and systematic manner Coordinate with the QA team, production team, and development team for issue clarification and validation of fixes Verify that Arabic terminology, register, and player-facing wording are appropriate for the target market Requirements No game testing experience needed Good English reading and writing skills. Speaking skills are a plus Must hold Arabic language certification:– TOAFL (Test of Arabic as a Foreign Language): 500+, Or– CEFR For Arabic: B2 equivalent. Strong sensitivity to Arabic UI wording, subtitle readability, and context-driven dialogue usageProficient in documentation, ensuring comprehensive and accurate reporting of testing processes and results Strong passion for gaming and excellent attention to detail Familiarity with game platforms and game genres Strong communication skills Able to work on-site at Agate HQ in Summarecon Bandung What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.
Game Tester Intern (FSKU)
The Full Development Cycle (FSKU) is Agate’s division that provides complete, end-to-end game development services from ideation and design to production. As a Game Tester Intern, you’ll test games, report bugs, and work with developers and Quality Assurance leads to keep every release stable, polished, and ready for players. Responsibilities Execute functional and non-functional tests based on the project needs. Run test cases and test scenarios. Document and report bugs/issues clearly. Collaborate with QA Lead and developers to ensure product quality. Provide feedback and contribute ideas for improving testing processes and the product. Requirements Strong attention to detail and a genuine enthusiasm for playing games. Good communication skills and the ability to work in a team. Able to adapt quickly and learn new tools or techniques. Self-motivated, organized, and able to manage tasks efficiently. Passion for gaming and attention to detail. Willing to work in a Hybrid setup (3 days WFO, 2 days WFH). Able to commit to a minimum internship period of three months. What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.
Language Tester Intern – Japanese
Be a part of our team specializing in game quality and localization testing as a Language Tester Intern – Japanese (JP). We’re looking for individuals with meticulous attention to detail, strong analytical thinking, and a passion for games to help ensure our titles deliver a high-quality player experience in every supported language. Responsibilities Perform manual testing to ensure translated in-game text, UI, subtitles, prompts, and system messages are correctly implemented in Japanese Verify text readability, spacing, clipping, overlap, truncation, font rendering, placeholder handling, and general localization quality Identify, record, and track bugs such as wrong-context text, mixed-language issues, display issues, and linguistic inconsistencies. Document test execution and results in a structured and systematic manner Coordinate with the QA team, production team, and development team for issue clarification and validation of fixes Verify that Japanese terminology, register, and player-facing wording are appropriate for the target market Requirements No game testing experience needed Good English reading and writing skills. Speaking skills are a plus Must be able to read and understand Japanese at JLPT N3 level or higher (certification proof must be included in CV/portfolio) Strong sensitivity to Japanese UI wording, subtitle readability, and context-driven dialogue usage Proficient in documentation, ensuring comprehensive and accurate reporting of testing processes and results Strong passion for gaming and excellent attention to detail Familiarity with game platforms and game genres Strong communication skills Able to work on-site at Agate HQ in Summarecon Bandung What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.
Language Tester Intern – Chinese
Be a part of our team specializing in game quality and localization testing as a Language Tester Intern – Simplified Chinese (zh-CN). We’re looking for individuals with meticulous attention to detail, strong analytical thinking, and a passion for games to help ensure our titles deliver a high-quality player experience in every supported language. Responsibilities Perform manual testing to ensure translated in-game text, UI, subtitles, prompts, and system messages are correctly implemented in Simplified Chinese. Verify text readability, spacing, clipping, overlap, truncation, font rendering, placeholder handling, and general localization quality. Identify, record, and track bugs such as wrong-context text, mixed-language issues, display issues, and linguistic inconsistencies. Document test execution and results in a structured and systematic manner. Coordinate with the QA team, production team, and development team for issue clarification and validation of fixes. Verify that Chinese terminology, register, and player-facing wording are appropriate for the target market. Requirements No game testing experience needed Good English reading and writing skills. Speaking skills are a plus Must be able to read and understand Simplified Chinese at HSK 5 or equivalent Simplified Chinese proficiency or higher (certification proof must be included in CV/portfolio) Strong sensitivity to Simplified Chinese UI wording, subtitle readability, and context-driven dialogue usage Proficient in documentation, ensuring comprehensive and accurate reporting of testing processes and results Strong passion for gaming and excellent attention to detail Familiarity with game platforms and game genres Strong communication skills Able to work on-site at Agate HQ in Summarecon Bandung What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.
Lead 3D Artist
Responsibilities Lead the 3D art team, ensuring that we deliver high-quality assets that meet the stakeholder’s requirements and the studio’s standards. Collaborate with other project leadership to define project’s scope and goals, workflows inside the team, as well as the resources required to deliver it. Work on and share 3D modeling, texturing, and set-dressing workload with 3D art team and monitor their progress to ensure work is of a high standard and that deadlines are met. Ensuring that output of 3D meet art direction & technical specifications. Providing feedback and guidance to 3D artists to improve the quality of their work and develop their skills. Identifying potential issues and risks early in the project lifecycle and taking steps to mitigate them. Communicate effectively with partners and stakeholders, contributing on providing regular updates on progress and addressing any technical concerns or questions they may have. Keeping up-to-date with new techniques and technologies in the 3D industry and actively share this knowledge with the team. Requirements 3+ years of professional experience in game development industry as a Senior, Lead or higher grade artist role in game industry. Excellent leadership skills and ability to provide clear direction, guidance and feedback to team members. Strong communication skills, both verbal and written. Keen eye for detail and the ability to identify and resolve issues quickly and effectively. Strong portfolio demonstrating expertise in 3D stylized game ready art. Strong technical art basics, flawlessly interact with game engines such a Unreal Engine. Expert knowledge & practical experience of Zbrush, Blender and Substance Painter. Deep understanding of 3D asset optimization techniques and best practices for game developments. Passion for games and the drive to stay up-to-date with industry trends and innovations. Pluses Experience with procedural content creation tools, such as Blender Geometry Node, Houdini, Substance Designer. An active interest in the game development community, including attending events and participating in forums or online communities. What You Get As A Regular Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards, a religious holiday allowance (THR), and insurance coverage (BPJS Tenaga Kerja, BPJS Kesehatan, private insurance*). Device and Software: Capable devices and relevant software licenses to support our high-performance team. State-of-the-Art Office Space: Our office is designed for collaboration among crews, featuring facilities like a gym and tatami room, as well as additional perks such as complimentary lunch and coffee and shuttle services to make commuting more convenient. Paid Overtime: We do not condone nor encourage overtime, but we offer fair hourly compensation should overtime is needed. Annual & Special Paid Leave: In addition to the regular paid leave, we provide paid leave for special occasions (paid sick leave, menstrual leave, marriage leave, maternity and paternity leave, bereavement leave, etc.). Learning and Development: Mentoring by experts in the game industry or respective fields; premium access to learning materials, regular knowledge-sharing sessions, and a tailored personal development plan. Career Growth Transparency: Our culture provides room for crews to grow indefinitely based on continuous feedback and recognition, with fair promotions, raises, and role transitions to help our crews reach their full potential. Job Security: High-performing crews may get on a fast track to a permanent employment contract (PKWTT). Well-being Programs: Regular well-being check-ups, internal team-building activities, and company-wide events to maintain crews’ mental health and reduce burn-out risks. *Limited benefit for grade 5+ non-trainee
Open Application – Technical Artist
How to Apply Open Application is a specific listing for a role that currently has no active opening, but is expected to be needed in the future. By applying here, you will be added to Agate’s open application list. Candidates from this list will be prioritized for review and processing before the role is publicly posted when it becomes available. As a potential Technical Artist in our open application, you may be contacted when a role becomes available that aligns with your skills and experience. In this role, you will act as the bridge between art and engineering teams, ensuring assets meet both visual and technical requirements while maintaining optimal performance across multiple platforms. You will develop and refine production pipelines, build tools and scripts to improve workflows, troubleshoot technical issues, and support artists with asset integration, shaders, rigging, and VFX implementation. This role requires proficiency with Unreal Engine, Blender, and Substance tools, as well as strong problem-solving skills, clear communication, and the ability to manage multiple priorities in a collaborative environment. We encourage you to use this opportunity to tell us about yourself — your background, skills, experiences, and what excites you about working in the game industry. In the meantime, please continue to check our Careers page for new positions that may align with your interests. We truly appreciate your enthusiasm for Agate and look forward to connecting with you in the future! Apply via Open Application
Technical Artist Intern
Responsibilities Support the art team in implementing and optimizing assets in the game engine. Assist in creating or improving tools that speed up art production workflows. Help troubleshoot technical issues between art and programming. Document processes and tools for team reference. Learn and adapt to the studio’s art pipeline and standards. Requirements Basic understanding of Unreal Engine. Familiarity with 3D Asset workflows (modeling, texturing, importing). Scripting or programming language knowledge (Python, C#, C++, Blueprint, etc.). Problem-solving mindset and eagerness to learn. Ability to communicate ideas clearly and work in a team. Willing to work in a hybrid environment in Bandung (3 days WFO, 2 days WFH). Pluses Experience with custom tool creation (custom editor, shaders, or automation). Understanding of optimization techniques for games (polycount, textures, draw calls). Knowledge of version control systems (Git, SVN). Interest in the advancement of CG. What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.