Open Application – Technical Artist

How to Apply Open Application is a specific listing for a role that currently has no active opening, but is expected to be needed in the future. By applying here, you will be added to Agate’s open application list. Candidates from this list will be prioritized for review and processing before the role is publicly posted when it becomes available. As a potential Technical Artist in our open application, you may be contacted when a role becomes available that aligns with your skills and experience. In this role, you will act as the bridge between art and engineering teams, ensuring assets meet both visual and technical requirements while maintaining optimal performance across multiple platforms. You will develop and refine production pipelines, build tools and scripts to improve workflows, troubleshoot technical issues, and support artists with asset integration, shaders, rigging, and VFX implementation. This role requires proficiency with Unreal Engine, Blender, and Substance tools, as well as strong problem-solving skills, clear communication, and the ability to manage multiple priorities in a collaborative environment. We encourage you to use this opportunity to tell us about yourself — your background, skills, experiences, and what excites you about working in the game industry. In the meantime, please continue to check our Careers page for new positions that may align with your interests. We truly appreciate your enthusiasm for Agate and look forward to connecting with you in the future! Apply via Open Application

Open Application – 3D Artist

How to Apply Open Application is a specific listing for a role that currently has no active opening, but is expected to be needed in the future. By applying here, you will be added to Agate’s open application list. Candidates from this list will be prioritized for review and processing before the role is publicly posted when it becomes available. As a potential 3D Artist in our open application, you may be contacted when a role becomes available that aligns with your skills and experience. In this role, you will be responsible for creating high-quality, game-ready 3D models, textures, and basic animations for characters, props, and other assets. You will work closely with artists, team leads, and cross-disciplinary teams to integrate 3D assets into the final playable product. This includes following the production pipeline, adapting to feedback, meeting deadlines, and effectively balancing multiple priorities while ensuring the assets meet both artistic and technical requirements. We encourage you to use this opportunity to tell us about yourself — your background, skills, experiences, and what excites you about working in the game industry. In the meantime, please continue to check our Careers page for new positions that may align with your interests. We truly appreciate your enthusiasm for Agate and look forward to connecting with you in the future! Apply via Open Application

Open Application – 2D Artist

How to Apply Open Application is a specific listing for a role that currently has no active opening, but is expected to be needed in the future. By applying here, you will be added to Agate’s open application list. Candidates from this list will be prioritized for review and processing before the role is publicly posted when it becomes available. As a potential 2D Artist in our open application, you may be contacted when a role becomes available that aligns with your skills and experience. In this role, you will be responsible for creating high-quality concept art and game-ready 2D assets, including illustrations, UI elements, 2D animations, and visual effects. You will collaborate closely with fellow artists, team leaders, and directors to develop characters, environments, and props that align with our game’s creative vision. Your work will involve interpreting feedback, managing multiple tasks effectively, and ensuring timely delivery while maintaining artistic excellence. We encourage you to use this opportunity to tell us about yourself — your background, skills, experiences, and what excites you about working in the game industry. In the meantime, please continue to check our Careers page for new positions that may align with your interests. We truly appreciate your enthusiasm for Agate and look forward to connecting with you in the future! Apply via Open Application

Technical Artist Intern

Responsibilities Support the art team in implementing and optimizing assets in the game engine. Assist in creating or improving tools that speed up art production workflows. Help troubleshoot technical issues between art and programming. Document processes and tools for team reference. Learn and adapt to the studio’s art pipeline and standards. Requirements Basic understanding of Unreal Engine. Familiarity with 3D Asset workflows (modeling, texturing, importing). Scripting or programming language knowledge (Python, C#, C++, Blueprint, etc.). Problem-solving mindset and eagerness to learn. Ability to communicate ideas clearly and work in a team. Willing to work in a hybrid environment in Bandung (3 days WFO, 2 days WFH). Pluses Experience with custom tool creation (custom editor, shaders, or automation). Understanding of optimization techniques for games (polycount, textures, draw calls). Knowledge of version control systems (Git, SVN). Interest in the advancement of CG. What you get Paid internship fee. Opportunity to learn from experienced professionals in the game development industry. Opportunity to meet other interns. Experience working in a game development environment. Opportunity to participate in fun internal events.