2D Artist (Generalist)

Responsibilities Create concept art and game-ready 2D Assets (illustration, UI elements, and 2D Animation). Effectively collaborate with fellow artists to create 2D assets for our game’s character, environment, and props. Work closely with team leaders to take creative direction and reinforce the execution of our game’s visual design. Deliver work on time and according to schedule. Accept and provide direction to team members, and participate and engage with the entire production team to stay current on the scope and understanding of the project. Multitask effectively; prioritize competing demands, and follow through on details. Requirements A portfolio that demonstrates strong artistic sensibilities and the ability to work in various styles. Understanding of lighting, composition, color theory, atmosphere, materials, and textures. Proficiency in 2D raster Digital Content Creation software (Clip studio Paint & Adobe Photoshop,  licenses will be provided) Proficiency in 2D animation and 2D bone-based animation software (Spine 2D, licences will be provided) Able to work within an established art style and deliver clear and concise production art. Ability to quickly iterate on ideas, illustration, and animate to a final asset state Exemplary oral and written communication skills and the ability to follow directions and collaborate successfully. A positive outlook with the ability to self-direct and have an artistic vision, combined with a dedicated work ethic. Pluses Experience in creating original and imaginative concept art for characters, the world, and other assets that will inspire the team and help set our games’ tone, look, and feel. Experience in using game engine, especially Unreal Engine Storyboarding experience. What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office Space: Our office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour Flexibility: Our hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.

Jr. Game Porting Programmer

Responsibilities Implement, build, and test console (PS5, PS4, XBox Series, XBox One, Nintendo Switch) or mobile (Android/IOS) features Optimize CPU, GPU, memory, and disk usage to meet platform-specific performance and certification standards Identify and resolve platform-specific bugs and incompatibilities Maintain and improve cross-platform compatibility in codebases Collaborate with the lead developer to ensure good quality. Deliver on time based on milestones Documentation process or any insights. Because of you will work with NDA, keep information secret, unless it was permitted Requirements Willing to work from the Office (WFO) in Agate HQ. Experience with Unreal Engine (UE4 or UE5) Experience of full cycle development Ability to navigate and refactor large, complex codebases Good English reading and writing skills. Speaking skills are a plus. Able to manage time and tasks wisely. Strong problem-solving skills and attention to detail Proactive, self-motivated, and have an ownership attitude for the project. What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office Space: Our office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour Flexibility: Our hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.

2D Artist

Responsibilities Create concept art and game-ready 2D Assets (illustration, UI elements, 2D Animation, and 2D visual effects). Effectively collaborate with fellow artists to create 2D assets for our game’s character, environment, and props. Work closely with team leaders & directors to take creative direction and reinforce the execution of our game’s visual design. Deliver work on time and according to schedule. Accept and provide direction to team members, and participate and engage with the entire production team to stay current on the scope and understanding of the project. Multitask effectively; prioritize competing demands, and follow through on details. Requirements A portfolio that demonstrates excellent artistic sensibilities and the ability to work in various styles. Strong understanding of lighting, composition, color theory, atmosphere, materials, and textures. Proficiency in 2D raster and vector Digital Content Creation software (Adobe Photoshop & Adobe Illustrator licenses will be provided). Understanding the principles of 2D animation and 2D bone-based animation software. Able to work within an established art style and deliver clear and concise production art. Ability to quickly iterate on ideas and take an asset to a final illustration state. Exemplary oral and written communication skills and the ability to follow directions and collaborate successfully. A positive outlook with the ability to self-direct and have an artistic vision, combined with a dedicated work ethic. Pluses Traditional art skills with an exceptional understanding of the human anatomy, perspective, and life drawing. Experience in creating original and imaginative concept art for characters, the world, and other assets that will inspire the team and help set our games’ tone, look, and feel. Storyboarding experience. Proficiency in using Blender. What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office Space: Our office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour Flexibility: Our hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.

Quality Assurance

Responsibilities Assess upcoming projects to develop comprehensive testing strategies. Independently plan and organize tests, ensuring effective coverage. Execute tests ranging from functional & non-functional evaluations to compliance checks. Generate insightful reports to communicate findings. Requirements 6 months of experience as a Quality Assurance in gaming or software industry. Basic knowledge in quality assurance principles and software/game testing methodologies. Good English reading and writing skills. Speaking skills are a plus. Proficient in documentation, ensuring comprehensive and accurate reporting of testing processes and results. Strong passion for gaming and attention to detail. Familiarity with game platforms and game genres. Strong communication skills. What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office Space: Our office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour Flexibility: Our hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.

Associate Game Producer

Responsibilities Coordinate the development team that consists of different disciplines: technical, game design, art, QA, etc. Ensure the game is delivered within the budget, schedule, and the agreed-upon level of quality. Create and maintain reports and/or other documents necessary to develop the game (e.g., backlog, bug reports, etc.). Maintain healthy teamwork and communication. Assist other departments (talent, marketing, business, etc.) with development-related tasks. Act as a liaison, ensuring effective coordination and communication with clients regarding project progress, requirements, and updates. Requirements Passion for gaming and strong knowledge of games and the game industry. Experience in project management in the digital industry (software, game, animation, or comic), conventional industry (event organizer, contractor), or other organizations (NGO, academic). Understanding of how a game is made and the ability to identify what needs to happen and when. Excellent communication skills, written and oral, in both Indonesian and English. Ability to prioritize tasks based on their impact on the game’s development. Works well under pressure or within tight schedules. Proven ability to coordinate and maintain communication with clients What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office Space: Our office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour Flexibility: Our hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.

3D Artist

Responsibilities Create game-ready 3D models and their textures. Create basic 3D Animation. Effectively collaborate with fellow artists, team leads, tech, and design teams to produce 3D assets and integrate them into the final playable product. Deliver work on time and according to schedule. Accept and provide direction to team members and participate and engage with the entire production team to stay current on the scope and understanding of the project. Multitask effectively; prioritize competing demands and follow through on details. Requirements First-hand knowledge and practical experience of 3D Digital Content Creation software (Blender, Zbrush, Maya, 3DSmax, etc.) You need to adapt to Blender for the production pipeline in Agate. Able to create good quality characters and props 3D models optimized for game development. Able to create good quality textures using software like Substance Painter/Photoshop or Substance Designer. Understanding the basics of principal animation. A proactive communicator, willing to give and receive constructive feedback. 3+ years of professional experience in the game development industry as a 3D Artist with at least one shipped title (excluding academic projects). PLUSES Full understanding of game workflows and pipelines. Experience and interest in developing stylized 3D art. Proficiency in setting up rigs to static 3D models. Proficiency in creating 3D animation. What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard Package: Competitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office Space: Our office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour Flexibility: Our hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.

Game Producer

Requirements Minimum two years of project management experience in the game or tech industry. Having project management certification (PMP, PSM, or other relevant certifications) is a big plus. Strong knowledge of game or software development life cycle. Ability to delegate tasks effectively, provide clear direction, and foster a collaborative team environment. Familiar with project management tools such as Notion, Miro, Git, and/or Figma. Excellent communication and coordination capabilities in English and Bahasa Indonesia to communicate with internal teams and stakeholders. Strong analytical and problem-solving skills to identify potential risks and develop contingency plans. Experience in managing client expectations, gathering requirements, and providing regular project updates. Ability to work in a fast-paced environment. Passionate about the Game Industry. Responsibilities Balancing scope, schedule, budget, quality, and risks. Manage issues and risks associated with the project and help solve them. Able to handle challenging situations in a calm and professional manner. Manage project lifecycle, from the project’s beginning until the project’s closing. Coordinate the project plan, timeline, and activities with the development team of different disciplines: art, game design, technical, QA, and others. Monitor and track the progress of the project to ensure smooth execution. Provide regular updates on project progress to clients and divisions. Maintain healthy teamwork and communication. What You Get As A Temporary Crew In addition to competitive remuneration and extensive benefits, we offer: Standard PackageCompetitive rewards include an annual religious holiday allowance (THR) that is given if the crew’s contract is still active and extends through the religious holiday. State-of-the-Art Office SpaceOur office is designed for collaboration among crews, and features facilities such as a gym and tatami room. Work Hour FlexibilityOur hybrid system offers a flexible approach to work, allowing for a combination of WFO and WFH work schedules. We also provide semi-flexible working hours and replacement hours to accommodate individual needs and unexpected situations. *Benefits as specified in the contract.