One Shared Mission
GAME ENGINE
CLIENT
Stabilized PC performance under 30 days prior to game release
Executed console porting and optimization in parallel without disruption
KEY ACHIEVEMENTS
Unlike standard porting projects that begin post-launch, we integrated directly into the pre-release production pipeline. We handled PC performance optimizations in parallel with multi-platform console porting.
Challenge
GAME OPTIMIZATION AND PORTING PROCESS SIMULTANEOUSLY
Solution
RESULTS
Working with Agate brought tranquility to the porting process, quality work and great communication all along the project. Information was extremely well communicated on my side, I had everything I needed to work properly.
Thomas G. – Goblinz Studio
We use cookies to improve your browsing experience, understand site usage, and provide relevant content. Privacy Policy
Choose which cookie categories you allow. Necessary cookies are always active.
Required for core website functionality and security.