Full Development

Code Atma

Full Development

Code Atma

Code Atma is a mobile, techno-thriller RPG set in a world where humanity, technology, and ancient beliefs intersect in a secret war: the War Beyond the Veil. Harnessing the power of long-forgotten myths and folklore – the Atma – players embark on a journey to uncover the hidden truths behind the mysteries of our world. 

Focusing on delivering an immersive gameplay experience, Code Atma is Agate’s first major offering that implemented live operations services with community-building as its backbone.  With an extensive post-production/launch phase that sees the game receiving a number of new features and quality-of-life improvements, Code Atma is the premier mid-core mobile game product from Agate. 

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Art Portfolio

Objective

The Agate team built Code Atma as a mobile-forward RPG set in a supernatural techno-thriller world that blends technology and mysticism. Featuring an immersive story and an expansive cast of characters and creatures, Code Atma will invite players into a new world that lies just beyond the lens of their mobile devices. 

Using the titular app of Code Atma, players are given the task of uncovering the truth behind the Atma, the War Beyond the Veil, and what role do they play in the conflict. As a whole, the game aims to deliver an immersive, story-driven experience that made use of the rich folklore of the cultures its inspired by; set in our modern, present-day world.

Challenge & Solution

Challenge

How to make sure Code Atma can succesfully launch globally.

Solution

  • Secure 20000+ preregistration number
  • Reconffigure backend and optimize query to minimize latency and lags
  • Utilize marketing and PnR to increase the hype around the game by appearing in news
  • Make sure we are getting promoted by being featured in Apple Appstore and Google Play Store
  • Reconfigure pricing for in app purchase items to more fit international (US) market
  • Translated all the scripts inside the game to English

Challenge

How to make people care about characters based on indonesian (and south east asian) myths and legends

Solution

  • Have a consistent art-style between all characters
  • Do extensive research for each characters to avoid misrepresenting them
  • Write characters in the way that fits the game narrative but retain their lore to keep their attractive points intact
  • Design and characters in a set (brothers, rivals, etc) so that we can write interesting dynamics between characters. We can release the characters not as a set.
  • Have a long roadmap for character release to be able to tease new characters to community to gauge their interests
  • Create event to hype up new character release, give out more resources to enable players to get the new character when it is released

Challenge

Combat the low number of retention

Solution

  • Utilize analytics to analyze user’s FTUE funnel
  • Identify problematic funnel from FTUE steps
  • Rework FTUE from handholding to make player more involved
  • Increase initial rewards for players for completing onboarding process
  • Make first stages of FTUE more cinematic and push narrative forward to make players emotionally invested in the story

Team Composition

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