Valthirian Arc Hero School Story 2

Valthiria’s mightiest heroes are not born of destiny nor prophecy. They were enrolled, trained, and taught in special academies. Valthirian Arc: Hero School Story 2 puts players in charge of an academy of the next generation of heroes – ones that will save Valthiria from the dark forces that threatens it. 
 
Combining the best aspects from games of the RPG and Simulation genres, players take on the role of a principal of the academy as they assign courses to students, build their stats, and watch them learn and grow into the hero that the realm deserves. Battle villains, monstrosities, and vanquish threats that faces Valthiria in a strategic turn-based combat to add to the academy’s renown; as every year the seniors will graduate and principals need to manage the academy to fit the dynamic roster of students.

Art Portfolio

Objective

Our main goal is to re-create the experience of being the principal in a school for future heroes, having to manage every facet of the school. Ultimately sharing the joy of seeing a beloved student graduate as the savior of the realm. 
 
Expanding on the best elements from previous titles of the series, Valthirian Arc: Hero School Story 2 aims to have a more strategic core gameplay with higher replayability, offering unique experience to each player in every playthrough.

Team Composition

Workflow

Ideation
Expanding from the core concept of the previous title, Valthirian Arc: Hero School Story 2 will present the same gameplay loop of managing the academy, training students, and sending them to tackle deadly foes and dangerous dungeons with more polished features and visuals.
1
Pre-Production
After gathering data from the previous title, the team found that a lot of criticism was directed at the battle system – which can still be improved. For this title, we decided to change the real-time combat system into a turn-based one that is closer in the form to its RPG roots. We also decided to add more depth to the academy management side of the gameplay through the addition of features such as the course scheduling system.
2
Production - Beta
The Team built the game with new battle and dungeon exploration system as well as several new supporting features on academy management side such as Course, Tuition, Research, etc.
3
Production - Demo
The Team built a demo to test out the new features and to see the response from fans of the franchise. The demo itself was available to play during Steam Next Fest in February 2022.
4
Production - Early Access
The team developed the early access build of the game that will enter Steam Early Access on March 2022.
5
Post Production
The next step after the initial release would be the porting of the game onto PlayStation, Xbox, and Nintendo consoles.
6

Feature Highlight

course selection screen of valthirian arc hero school story console game academy magic and subject

Courses

Each student will have different strengths and weaknesses, and players can decide what kind of heroes they’ll become by assigning them in courses that they’re most likely to excel in.

dialogue screen from valthirian arc hero school story jrpg management sim game

Political Favors

[Early Access Content]Players need to balance the academy’s relationship with Valthiria’s numerous factions, immersing themselves into the deep history of conflict, alliances, and power struggles. Through the Political features, players will have to juggle favors along with the ensuing reactions without tipping the balance of power for one faction over the other.

character information screen of valthirian arc hero school story console game academy student character

Student Personality

[Early Access Content]Each student will have different personalities, with different ways to handle them. The players will then receive different outcomes based on how they treat their students.

Results

Having students with randomized personality aspects with different ways of handling them, all while managing the school itself and the factions surrounding it; no two players will experience the same dynamic during their playthrough, ensuring high replayability for the game.

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