On the last 30th of January, Agate held our Media Gathering. This event was also meant to spread the word that Agate Level Up now has officially launched despite starting activities and production since 2010. In conjunction with the official launching of Agate Level Up, the event brought together people from the media industry to give a showcase the capabilities and the potential of gamification in the future of Indonesian Industries, also to inform the vision of Agate Level up, Helping companies to interact with its employees in a fun way.
With the usual suspects of Agate’s signature AR and VR games, the participants were delighted with first-hand experiences of Agate’s gamification.
Alongside the available games, representative from Agate, Chief Marketing Officer of Agate, Shieny Aprilia, steps up to the stage as the speaker. She presented the current scene of gamification within Indonesia. Also included in the presentation, were Agate’s efforts these last few years of what they have achieved at the forefront of Indonesia’s incredibly young gamification industry. Agate through Agate Level Up is focusing on gamification development providing gamified mobile learning platform, custom gamified learning, custom gamified assessment, and custom gamified advertising.
Suffice to say, many of the media/press representatives were welcomed to a Q&A session after the presentation where they were allowed to assess Agate’s future actions.
The event was filled with smiles and laughter as the participants slowly accustomed to Agate Level Up’s gamified culture. By joining in on mini-games and group activities provided, despite the short time that Agate Level Up in engaging the participants, it was quite well received by the end of the day. And it would be safe to say that even the many members of media are intrigued and curious as to what Agate would plan to do in the near future. And perhaps among them, partnerships will be ensured.