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Technical Animator

IMPORTANT NOTE: IF THE “APPLY NOW” BUTTON IS NOT WORKING, PLEASE DIRECTLY APPLY TO: S.AGATE.ID/CAREER

Your main responsibilities will be making it easier for great animation to happen within Agate. Tackling technical challenge in developing animation for video games: increase quality & efficiency, whether it be creating tools & pipelines or finding more novel way to solve them.

RESPONSIBILITIES

  • Serve the needs of animators by ensuring they have the tools they need to do their jobs.
  • Spot potential animation problems, research new technologies, and find solutions.
  • Support and improve the integration of animation assets into game engines (this may include motion capture, cloth simulation, dynamics, and other animation related fields)
  • Work closely with programmers and animators, share knowledge and write technical documents
  • Assist the creation of high quality animations for characters & creatures, primarily by providing versatile rigs

ADMINISTRATIVE REQUIREMENTS

  •  Not currently active in school or college
  • Able to work full-time at Agate HQ (Bandung, Indonesia)

REQUIREMENTS

  • Minimum 3 years working in video games / movies / interactive media forms (we are open to considering a senior technical animator as well)
  • Extensive knowledge & experience with Blender
  • Experience with Unreal Engine 4 or Unity with its animation system

Pluses:

  • Strong scripting/coding capability (experience with Python preferred)
  • Animation experience
  • Physics Simulation (cloth, hair, etc) experience

IMPORTANT NOTE: IF THE “APPLY NOW” BUTTON IS NOT WORKING, PLEASE DIRECTLY APPLY TO: S.AGATE.ID/CAREER

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We’re looking for people who will make our culture even better. If that sounds like you, we’d love to hear from you.

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